Dune is something of a landmark in the science fiction world. Most SF fans are aware of it even if they haven't read it or haven't sat through one of the film versions prior to Denis Villeneuve's 2021 effort. Consequently, almost everyone will have some kind of predisposition when they watch this version. Mine is colored by all four of the original novels (
Dune,
Dune Messiah,
Children of Dune,
God-Emperor of Dune), David Lynch's 1984 film, the Sci-Fi Channel's limited series of 2000, and multiple sessions of the legendary board game from Avalon Hill (I even own an original copy. Woo! Nerd credit!) So, uh, the story is familiar to me. But one of my key departures from much of Dune fandom is that, despite it sharing the 1965 Hugo award for Best Novel, I've never been really impressed with Dune as a story. (In that respect, I think the book it shared the award with, Roger Zelazny's
This Immortal, is better.) The writing is somewhat pedantic. The pace is slow. Character development that isn't demanded by the plot (e.g. Paul Atreides) is basically non-existent. But what made Dune into a landmark (and a franchise) is the exercise in world-building, which is phenomenal. Just like Tolkien's Middle-Earth, Frank Herbert drew heavily from history and the cultures of the Middle East to create a universe with an enormous backstory, languages, customs, traditions, and intricate political machinations that few others have matched and which certainly exceeded almost everything to that point in the SF genre. The Dune franchise exists because of the data dump that is the original novel. What makes it intriguing is that sensation of vast fields of unexplored territory that is only hinted at in most of the film and TV productions. Someone recently referred to this most recent film as "this generation's
Star Wars", which is understandable because George Lucas did the same thing; creating a whole galaxy of history and peoples surrounding his B-movie Western about Luke Skywalker and a couple droids. But what that writer misses with that comparison is that Dune has been its own thing for over 50 years now, in the same way that Star Wars is still a thing for this new generation as it has been for the last couple. Yes, a whole new group of people will now be immersed in the concept of the
kwisatz haderach, but it's been around for a while and, of course, given that it's basically a prophet/messiah concept, it's been around a long time before Frank Herbert, too.
First off, I think the decision to split the film into two parts was a wise one (Everyone is forewarned when the initial title comes onscreen as "Dune: Part One.") The novel is too long and too dense to be properly conveyed in two hours. Lynch argued furiously with Universal Pictures to include more of the tremendous amount of material that he had filmed so that the story wouldn't seem shallow. When they refused, thinking that SF audiences were too stupid to handle anything over two hours, he eventually took his name off the film, leaving the credit to the legendary Alan Smithee. But just as importantly, Villeneuve instead embraces the aesthetic and atmosphere of the novel; avoiding the 80s shine and glitz which distorted Lynch's work. While there are laser weapons in this film, the director heeds the book's insistence that they're quite rare and dangerous for the users, so we see a lot more visceral, hand-to-hand combat, which Lynch tried to sidestep with the ridiculous "sound weapons." And you can see right away that this is a Villeneuve film when he quickly demonstrates his trademark dialogue close-ups with very hazy backgrounds. It's a highlighting technique that shows up regularly in his films and which serves this story well because, in truth, most of the action is in the dialogue and personal interactions. Dune is a highly political story and that's not something that's normally explained at the end of a sword. If you really want to understand what's going on, you have to pay attention to who these people are and what they're saying.
Of course, what that often means is that the pace of the film gets a little laborious and the atmosphere is one of angst, especially in the scenes involving Paul. I never got to the point where I was doing the "move along" hand motion but Villeneuve takes his time with the emotion and drama of a number of different scenes. That's not a bad thing,
per se, because the book is that way, too (and, really, much slower and more laborious) and if you're going to do the book justice, then you have to take your time. In truth, he still skips over a lot, as he doesn't bother to explain who the mentats (Thufir Hawat and Piter De Vries) are or why they exist or how Dr. Yueh circumvented his Imperial conditioning. One of my mild disappointments was actually how little screen time Piter (David Dastmalchian) gets as, even though his role wasn't large in the novel, one of the little pleasures of Lynch's film is Brad Dourif in that same role ("
It is by will alone I set my mind in motion.") Also, one of the key moments of the novel is Duke Leto (Oscar Isaac) interacting with the Shadout Mapes and learning about Fremen culture and, of course, first discovering the betrayal occurring within his house. That's almost completely glossed over here and Stilgar (an almost-unrecognizable Javier Bardem) is given a more prominent moment to suggest that he feels a connection with the duke, which seems like a place where something hit the cutting room floor that might've been important for story coherence.
Visually, it's spectacular, as you might expect from both a 2021 sci-fi film and one by Villeneuve (
Arrival being his most notable other example.) The sandworms are impressive, the shield fights are exciting (although I question just how slow a lot of the lethal strikes were moving in most of them), and the depictions of things as functional as the ornithopters are really well done. The dramatic moments of the landing ramps and various groups' arrival; the massive presence and implicit threat of the Guild transport ships; the overview of the sprawling Arrakeen; all great stuff. However, I will say that I was disappointed to not see a scene similar to the one Lynch opened his film with: the arrival of a navigator to talk about the Guild's involvement in the overall plot. (That element is replaced by Gaius Helen Mohiam (Charlotte Rampling) coordinating with Baron Harkonnen (the eversteady Stellan Skarsgård) on Giedi Prime.) The appearance of a navigator in Lynch's film was both a great representation of how they'd been described in the books and a reinforcement of how important the spice was to the empire and what it did to its constant users. It's a very visceral element of the working mechanisms behind the empire and it helped make the spice into something more than a MacGuffin. It escapes that here because of the time they spend showing its effect on Paul as he breathes it in out in the desert, but for all of this film, the emperor, the Guild, and pretty much every element of that political life outside the catfight between the Atreides and the Harkonnens is just background noise. Again, it's a data dump and some things are going to get sidelined for the sake of a two-hour (presumably four-hour, if the expected Part Two is ever announced) production, but there are certain things that make the Dune universe what it is and I've always felt that the Guild is a big part of that. All of those visual elements are underwritten by an excellent score by Hans Zimmer, which is another notch in his impressive track record. He keeps the majesty and mystery of what's happening foremost in your mind and weaves in plenty of sounds that many would identify with musical styles that touch on the cultures that are part of the story. On a technical level, the film is really well done.
Overall, I'd say it's a better version of the story than either the 1984 or 2000 productions; in part because of Villeneuve's style, which incorporates enough spiritual atmosphere to really let that part of the novel shine through. Herbert wasn't shy about mining cultures for inspiration. The term mahdi, used by the Fremen to label (and often dismiss) Paul comes right from the Arabic term, meaning "the savior" or "the guided one" and whom is an expected unifier of the world before the end times in Shia and Baha'i traditions. The novel is draped in a number of Islamic motifs and Villeneuve doesn't shy away from those spiritual trappings, even if he doesn't call them out as starkly as Herbert did. In the end, it's a worthwhile effort to try to deliver a new version of the story. I wouldn't consider it groundbreaking or compelling, as there are no performances that really stand out and I am irretrievably jaded as far as the story is concerned, but it's definitely worth your while if you're a Dune fan. Keep in mind, of course, that it's also only half the story, so perhaps my assessment will improve when (if) Part Two is released.